Wednesday, March 28, 2012

CITIZEN JOURNALISM

Citizen Journalism is giving us unprecedented documentation of life-changing events. Thanks to the invention of the smartphone, nearly everyone in the world walks around with a camera and video recording device in their pocket at all times. Not only this, but they have the ability to instantly broadcast anything they capture to a worldwide audience.  Janey Gordon (2007) discusses the implications of this trend in relation to three case studies; the SARS outbreak (2003), the Sumatra-Andaman Tsunami (2004) and the London Bombings (2005). Gordon (2007) covered the different ways in which citizens used their mobile phones these situations but I find one use in particular very exciting; the new-found ability to capture incredible images as they’re happening and instantly show the world.

Last year, a devastating tsunami hit the north-eastern coast of Japan. A collection of the most amazing amateur footage was immediately uploaded to YouTube and watched by millions. These videos showed the approaching wave followed by the incredible destruction. Social networking sites such as Facebook and Twitter went crazy with updates and messages. Citizen journalists reported every second of this disaster to the world. Clay Shirky (2009) discusses this in relation to the earthquake in China. Like the Tsunami, ordinary people were recording the event as it was happening. BBC even found out about the earthquake from twitter which I found quite funny.

The reason I find citizen journalism so exciting is that years from now, when children want to learn about the Tsunami that hit Japan way back in 2011, they will have access to a ridiculous amount of information; news reports, photos, videos and comments from people who actually were there will be at their fingertips. There will be no more assumption in future history lessons. Imagine if this technology was invented earlier; we would probably know who shot JFK, Tupac and Biggie. Just food for thought. Thanks for reading.

Peace

References

Gordon, Janey (2007), The Mobile Phone and the Public Sphere: Mobile Phone Usage in Three Critical Situations, Convergence 13/3 Pages: 307-319.


Shirky, Clay (2009) How cellphones, Twitter, Facebook can make history

Image sourced from: cybersoc.com


Wednesday, March 21, 2012

PAST VS. PRESENT

A lot has happened since Henry Jenkins wrote his article ‘The Cultural Logic of Media Convergence’ (2004). He discusses the changing relationship between the producers and consumers of the media and poses many questions about the future of this relationship. According to Jenkins (2004), media convergence is the reason for this ever-changing communicative landscape. Instead of the traditional ‘we talk/you listen’ media model of old, ‘the people formally known as the audience’ (Jay Rosen) can now create and manipulate messages and release them into the world with effortless ease. This is just one aspect of media convergence that Jenkins covers. These days, media convergence is both a top-down corporate-driven process and a bottom-up consumer-driven process (Jenkins, H 2004).

In 2004, Jenkins discussed nine important negotiations he believed were apt to occur. I found it very interesting to read through his predictions of the future in comparison to the present. One that stood out for me was his stance on micro-payments in relation to online music sales. He nailed it. When he wrote this piece, micro-payment technology was still an idea being kicked around the office; now it has effectively killed the retail music industry. I would love to hear his current thoughts on what he wrote back then. For the most part, many of the issues of 2004 regarding media convergence are still considered issues today.

The revolutionary Apple II
Jonathan Zittrain’s article ‘The future of the internet and how to stop it’ (2008) also compared future and present. In this case, Zittrain (2008) discussed Steve Jobs’ release of the iPhone in 2007 compared to his release of the Apple II PC thirty years earlier. Both were revolutionary pieces of technology, but with different user capabilities in terms of content manipulation. The Apple II allowed its users to input and rewrite code in order to personalize the functions of the technology whereas the iPhone is the opposite. It is sterile. Rather than a platform that invites innovation, the iPhone comes pre-programmed (Zittrain, J 2008).

This difference in (for lack of a better word) permissions relates to Ted’s comparison of the iPhone and Android smartphone from the lecture (Mitew, T 2012). The Android, like the Apple II, allows outsider coding to change the capabilities of the phone. Mitew (2012) mentioned that they can even be programed to control other appliances and electronics around the house such as opening the garage door and changing the track on the CD player. I was unaware of these capabilities until now. Although extremely cool, are these ‘permissions’ worth the risk of viruses? I believe that most people are happy to sacrifice innovation for protection. I have never owned nor used an Android smartphone so I am hardly in a position to critically compare the two but I am willing to go out on a limb and say that the iPhone is the cautious person’s smartphone. I can only assume iPhone users generally don’t care about the coding; they just want their phone to work. I believe this is what Steve Jobs was getting at when he said:

“We define everything that is on the phone. . . . You don’t want your phone to be like a PC. The last thing you want is to have loaded three apps on your phone and then you go to make a call and it doesn’t work anymore…” (Zittrain, J 2008)

That's my two cents anyway. If you haven't already seen it, take a gander at the unveiling of the first iPhone (the intro anyway). I love how pumped everyone is in the crowd. Thanks for reading.

Peace.

References

Jenkins, Henry (2004), The cultural logic of media convergence, International Journal of Cultural Studies, Volume 7(1): 33–43.

Zittrain, J. (2008) "Introduction". In J. Zittrain The Future of The Internet And How To Stop It (p. 1-5)

Mitew, T 2012, Convergent Media Practices, lecture, BCM112, University of Wollongong, delivered 19 March.

Apple II pic sourced from: www.whatculture.com

Video sourced from: www.youtube.com

Thursday, March 15, 2012

BLOCKBUSTERS AND COPYRIGHT


Blockbuster: Avatar grossed $2.8 billion
Marco Cucco (2009) discusses blockbusters in great detail and as a big fan of ridiculous special effects and action, I was happy to read his stuff. Everything Cucco (2009) covered in relation to blockbusters was to be expected – big budgets, big effects, big audience, etc. That being said he did divulge some useful information on the origin and history of the “genre”. Like that the word “Blockbuster” had a military origin and that “Jaws” (1975) was the first movie to open on a large number of screens on opening weekend (Cucco, M 2009).

Cucco (2009) then pretty much gave a break down on how to market a blockbuster to the public. I found it interesting the number of movies that fail to turn a profit compared to those that do. Being a self-proclaimed ‘movie buff’, I enjoyed reading about the tactics that marketers use (and succeed) to get me in the theatres. Cucco (2009) mentions something that has always annoyed me. Blockbusters never get any credit. They are absent at the Oscars while the worst movie of year takes home the statue (case in point – ‘The Hurt Locker’). Movie critics tear them to pieces and give horrible movies 5 stars. I created a movie review blog for another subject for just this reason. I haven’t added to it for a while but feel free to check it out - http://thereelreview1.blogspot.com.au/
 
While reading Steve Collin’s paper on Copyright and Fair Use, It reminded me of James Watt’s patent of his steam engine design. Watt’s invented the first real steam engine and slapped a patent on it that restricted any one replicating or building on his original design. This patent gave him a monopoly on the industry but also set the industrial revolution back some years. Ironically, not only did Watt use the patent system as a legal cudgel with which to smash competition, but his own efforts at developing a superior steam engine were hindered by the very same patent system he used to keep competitors at bay. It is only after their patents expired that Watt really started to manufacture steam engines (Boldrin, M, Levine, D.K. 2007).

Collins (2008) describes fair use as a safety valve on copyright law to prevent oppressive monopolies (like the one Watt had on the steam engine) and I believe it is very necessary for true creativity to flourish. Brilliant ideas are born every day but we can’t rely on that same person to build on and evolve that idea. I believe copyrights hinder creative progress but at the same the absence of copyrights could take away a person’s desire to create. I guess it’s a necessary evil. What do you think??

Thanks for reading.

Cucco, M (2009), ‘The promise is great: the blockbuster and the Hollywood economy’, Media, Culture & Society, 31/2: 215 – 230

Collins, S (2008), ‘Recovering fair use’, M/C Media Culture 11 (6)

Boldrin, M., and Levine, D.K. (2007). Introduction. In Against Intellectual Monopoly (pp. 1-15). Cambridge, UK: Cambridge University Press [URL: http://levine.sscnet.ucla.edu/papers/anew01.pdf]

Image sourced from: Wikipedia

Tuesday, March 6, 2012

McLUHAN & JENKINS


The Medium is the Message
It’s no wonder that everyone takes Marshal McLuhan’s coined phrase “The medium is the message” the wrong way. It’s so easy to do. I must admit, the first time I heard the phrase I resorted to the most common definitions of “medium” and “message” and immediately disagreed with McLuhan’s view. Mark Federman’s article ‘What is the Meaning of The Medium is the Message?’ (2004) helped clear up any confusion and (for lack of a better word) redefine the key words. He discussed McLuhan’s idea that the message is not the content of a play or newscast, but the change in attitude or action on the part of the audience that results from the medium (2004). Furthermore, a medium is "any extension of ourselves" and is not restricted to Broadcast and Print. McLuhan suggests that a hammer extends our arm and that the wheel extends our legs and feet (2004).

While I agree with McLuhan’s idea that noticing change in our societal or cultural ground conditions indicates the presence of a new message (2004), I feel he could have said it in a less-confusing way. “The medium is the message” does have a ring to it but almost everyone who hears it for the first time will misunderstand it. Stay tuned for my revised McLuhan phrase.

I have read a lot of Henry Jenkins throughout my short time at university and he is probably my favourite media scholar. ‘Worship at the altar of convergence: A new paradigm for understanding media change’ (2006) helped clear up a lot of my misconceptions regarding convergence. My original understanding was that convergence is the flow of information through different media channels. While this is part of Jenkins’ definition, it is so much more. It is also the media industry collaborating and branching out into new avenues as well as people taking the media into their own hands. Jenkins (2006) discusses the changing relationship between the traditional sender/reciever media model to a more two-way, interactive one. The media is becoming both a top-down corporate-driven process and a bottom-up consumer-driven process (Jenkins, H 2006).

While reading about the many different areas of convergence, I found myself dwelling on the argument that, sooner or later, all media content is going to flow through a single black box into our living rooms. Jenkins disagrees with this argument straight away, but it is an interesting idea. Could there be one device to rule them all in the future? The smartphone is getting pretty close and the new gaming consoles (Ps3 and Xbox) are can supply most of your media needs but in the end, I think Jenkins is right. 

References

Federman, M (2004), What is the Meaning of The Medium is the Message? 'McLuhan Program in Culture and Technology', pp1-4

Jenkins, H (2006) “Worship at the altar of convergence”: A new paradigm for understanding media change. In H. Jenkins, Convergence culture: Where old and new media collide (pp 1-24) 

Images sourced from: www.laurenoutloud.com

Monday, March 5, 2012

WHASSUP GANGSTAS!

Convergent Media
For those of you who haven't been in one of my classes before, welcome to my blog. My name is Aidan, i am in my second year of a Digital Communication major and throughout this semester i will be posting my thoughts and feedback on BCM112 as well as anything else i feel is relevant. Feel free to read, forward, or comment on any of my posts and i will do the same for you. Peace.